The following are YouTube videos of my research and development for various personal projects. The purpose of the projects are to gain a deeper understanding of the scope of user experience possibilities within Unity.
C# scripting for scoring and game time management using UnityEngine.EventSystems
Using VRTK plugins for controller interactions
Building rigidbody fixedjoints for realistic physics interactions.
Implementing Google Cardboard / Daydream SDK
Mobile Stereoscopic 360 video and Ambisonics audio support
Custom menu and 360 image gallery
Random angle and speed puck shot generator
Replicating Ice Physics in Unity
Velocity based trigger samples for drum hits
Dreams 360 Video and Audio
(Use Headphones & Chrome Browser)
Includes 360 degree ambisonics audio mixed in reaper using FB360 spatial plugin.
Recorded @ Belmont University using GoPro 360 Rig
Audio and Video stitched via FFMPEG and FB360 encoder